AI Insights · Timothy · September 2021
Top 5 Battlefield Commander Games in Belgium Q3 2021
Discover the performance of the top 5 Battlefield Commander games in Belgium for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the Battlefield Commander games category saw notable performances from several key titles in Belgium. Here’s a detailed look at how the top 5 games fared on a unified platform, with data provided by Sensor Tower.
Castle Raid! by Voodoo launched in July and quickly gained traction. Weekly revenue peaked at $132 in mid-August, followed by a gradual decline, ending the quarter at around $33. The game’s weekly downloads saw an impressive peak of approximately 35K in mid-August before tapering off to about 4.9K by the end of September. Active users mirrored this trend, peaking at 58.6K mid-quarter and settling around 16.2K in the final week of September.
Clash Royale from Supercell maintained a strong presence throughout the quarter. Weekly revenue fluctuated, peaking at $42K in early September and ending the quarter at around $23K. Downloads remained relatively stable, averaging around 4K per week, with a slight increase to 4.7K by the end of September. The game boasted a high number of active users, starting at approximately 440K and concluding the quarter at 420K.
Art of War: Legions by Fastone Games saw moderate success in Q3 2021. Revenue varied, peaking at around $11K mid-August before decreasing to approximately $4.2K by the end of September. Downloads were steady, with a notable increase to 1.4K in the last week of the quarter. Active users showed a slight downward trend, beginning at around 11.9K and ending at approximately 11K.
Castle Crush: Clash Cards Game from Wildlife Studios experienced a consistent performance. Weekly revenue hovered around $600 at its peak in late July, ending the quarter at about $308. Downloads saw a gradual decline from approximately 400 in early July to 220 by the end of September. Active users remained stable, fluctuating slightly around the 2.4K mark throughout the quarter.
Draw Army! by HOMA GAMES had a quieter quarter. Revenue was minimal, peaking at $20 in early August. Downloads and active users both showed a declining trend, with downloads dropping from 936 in late June to 70 by the end of September. Active users also decreased from about 1.2K in early July to 557 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.